I really enjoyed texturing, it took awhile and could be pretty frustrating and slow at times, but compared to the UV mapping stage, this was very enjoyable. I believe I enjoyed it so much more because I was able to add my own style to the process, I feel having a Wacom really helped with the hand drawn aspect of the process which probably is what made me enjoy texturing so much. It was a very rewarding experience visually but it also gave me an insight into what it is like painting a 3D model in a software package. Below are screen captures of my texturing process with brief descriptions.
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